UI/UX & Product Designer with a background in research, systems design, and shipping real products.
Four projects. Four different problem spaces. One consistent approach: research first, pixels second.
MedScor AI · Health Platform
Project 01
An AI-powered medication adherence platform designed for multilingual communities — where missing a dose is a system failure, not a patient failure. Built and shipped in 24 hours.
Project 02
A meal planning and inventory app that helped households cut food waste by up to 40% — by making smart choices feel effortless.
View case study →Project 03
Redesigning one of science's most-used databases — making molecular biology data accessible to researchers who previously needed a PhD to navigate it.
View case study →Project 04
A campus companion app that surfaces events, resources, and opportunities to Rutgers students — reducing friction between students and campus life.
View case study →I got into design because I kept noticing the gap between how things work and how they could.
I'm a UI/UX and Product Designer studying at Rutgers University, where I've spent the last few years building products at the intersection of research, systems thinking, and visual craft.
From redesigning how biologists explore molecular data to building a medication platform that won the AWS Track at a health hackathon — I care most about the problems that matter and the users who've been underserved by their software for too long.
I bridge both sides of the design process: I go deep in user research, then build — prototypes, UI systems, live products. I don't hand off and walk away.
Get in touch →Education
Rutgers University
B.S. in Information Technology & Informatics
Recognition
Design Skills
Build Skills
Currently
Seeking full-time Product Design roles
Open to US-based or remote positions · Available now
01
User interviews, competitive audits, and desk research before a single wireframe. I need to know the real question before I answer it.
02
Synthesize research into a clear problem statement and design principles. This is where most projects get lost — I don't rush it.
03
Low-fidelity to mid-fidelity quickly. Get it in front of users. The best insights come from watching people actually use something.
04
High-fidelity, design system documentation, developer handoff. Done means working in production — not just beautiful in Figma.
I'm currently looking for full-time product design roles in the US. If you're building something people will actually use, I want to hear about it.
aashishreddy18@gmail.com →